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by brilliantcode
3319 days ago
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My theory is scope creep. These guys have done a good job of convincing people that they can live the ultimate space exploration fantasy that's been talked about since the 80s. It's the ultimate simulation. We know very little about space and even fiction (ex. star wars) seems to generate even more demand. As people got excited and started throwing money at them, so did the scope obviously. I love Star Citizen's attention to detail but it's suffice to say that they've hit people's patience. |
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> “I’m already building the best game I can,” said Mr. Roberts, who acknowledged the bumps. “But imagine — the game I can build with $140 million is going to be very different to the one I could build with $10 million. If I can build a bigger and more robust experience, I will.”
My guess is they keep going until donations taper off and they're about to run out of money, then rush out a massively buggy release that disappoints everybody.