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by Pxtl
3331 days ago
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Agreed. I code in C# and there's facility for bundling assets into the binary but they're handled at the project file level and not the C# file level, and this means the keys to access this binary content is not available as a compile-time constant. You're still just passing strings around and hoping they match. Having first-class language support for resource files looks fantastic. |
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Isn't that exactly what resource files give you or am I confusing something? Anything you add in resource files have are accessible as a static variable.