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by voltagex_ 3326 days ago
I wonder how XNA's asset pipelines worked. I also wonder if you could "pack" a binary into an assembly by writing a tiny bit of IL around it.
1 comments

Yeah, that's the workflow I was mentioning, cooking the file into a resource by referencing it as resource in the csproj, but then it's keyed by a string of the file-path within the project file, which isn't nearly as nice as having it bound to a variable in C#.