| immersive concerts - TheWaveVR [0] reinvented museums - TiltBrush [1] court-side sporting events - NextVR [2] Not to mention architecture [3], communication [4], collaboration [5], medicine [6], 3d modeling [7], game development [8], film [9] and the myriad of other industries I'm forgetting. Also if you haven't tried any of the latest games on Oculus Rift or Vive you're really missing out. They've gotten incredible since the consumer launch last year. [0] http://thewavevr.com/
[1] https://tiltbrush.com/sketches
[2] http://nextvr.com
[3] http://insitevr.com/
[4] https://web.facebook.com/spaces
[5] http://bigscreenvr.com/
[6] https://www.technologyreview.com/s/601911/better-than-opioid...
[7] https://www.oculus.com/medium/
[8] https://blogs.unity3d.com/2016/12/15/editorvr-experimental-b...
[9] https://www.oculus.com/story-studio/films/henry/ *Disclaimer: I work or have worked for a few of these co's. |
It's $900 + big clunky thing on your head vs $500 for a really nice 4k monitor.
Something like Onward is pretty special for its realism, but its not a better game than Rainbow Six was 20 years ago. There are some other fun games but the novelty wears off quickly. It's like a really expensive ($1300 setup) Wii. The current experiences aren't worth the money.