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by Avenger42
3330 days ago
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For Seiken Densetsu 3, Wikipedia links to an article that stated: "...the game's North American release had been canceled by Square's American branch due to programming bugs that they deemed impossible to fix in a timely manner." For Final Fantasy II: "the long development time, the age of the original Japanese game and the arrival of the Super Nintendo Entertainment System [...] led Square Soft to cancel work on the Final Fantasy II localization in favor of the recently released Final Fantasy IV" Similarly for Final Fantasy III: "...Square was focused on developing for Nintendo's new console." |
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"Seiken Densetsu 3 was among the first games to receive a fan translation, and Neil Corlett's localization crew was fairly open about the difficulty of that process. SD3 was a huge game on a cramped cartridge, and the Japanese version -- already benefiting from the density of kanji text -- employed a custom compression system that would have made it practically impossible for a localized version of the game to fit within the confines of the ROM without the removal of massive chunks of content. The simple fact is that SD3 was likely never intended for localization, because the process would have been impossible."
[1] http://www.gamespite.net/toastywiki/index.php/Games/G637-Sec...