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by hfourm
3363 days ago
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Totally agree. Although offering "simpler" functionality, the oldschool menu and UI system on the Xbox 360 was LIGHTYEARS ahead of anything the Xbox One has put out. Everything was fast and easy and as expected, from lobby systems, profile viewing, and party chat/party lobbies. I feel like the One was a major step back, UX wise, from the 360 |
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My favorite day was when our local builds started spitting an "Out of memory" error, and quite literally everyone on the shell+platform team was trying to debug what that meant - turns out it meant our builds were actually, finally utilizing over 64mb of memory.
Many nights were spent on converting PNG assets to vector drawings..