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by andrewbarba
3363 days ago
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Maybe I am completely off the marks here, and I'm sorry if this is off topic, but as someone who follows very closely what Apple is (or isn't?) doing in their Pro machines I am very curious how those specs compare to what everyone is asking for from Apple. The RAM is obviously low, fine, but it sounds like the CPU and GPU are significantly more capable than anything that Apple is shipping right now, and Microsoft will sell this thing at a fraction of the price that Apple will sell any pro hardware. What am I missing? Where is the big gap in component cost? How is something like an Xbox so different, and so much cheaper, than a pro level desktop? |
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The CPU+GPU alone can add up to over $1000 retail on a workstation, and that's a consumer CPU and GPU - once you start adding "workstation" graphics like AMD FirePro or NVidia Quadro territory the GPU can cost over $1000 retail alone for validated drivers to support CAD applications, etc.
Factor in all the extra components that go in to support upgrades (memory sockets, PCIe slots, external connectivity like Thunderbolt) and the fact that these components use much more power than the Xbox One SoC and as such require more cooling and you can see how costs quickly add up.
Now, with all that said - the Mac Pro is pure price gouging. You can get an equivalent workstation from HP for a fraction of the price, but then it doesn't run macOS.
Personally, I find it rather amusing. I remember when the Intel cheese grater Mac Pro was first introduced and Apple was showing off an equivalently specced Dell workstation was more expensive than the Mac Pro. Apple has really lost their way in the professional space (see everything they've done with the MacBook Pro since 2012 as well).