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Back in the late 80s/early 90s after I learned C, I remember wondering in awe how in the world compiler optimizations worked. But they do the same thing, they build (often intricate) dependency graphs. In the end, if a human can translate between imperative and functional programming, then there's no reason a machine can't. I think the move towards functional programming, and putting the onus on developers to do the mental elbow grease of converting what are largely macro-style tasks (do this, do that) into functional code (feed this transform into this one) has done a great disservice to software engineering, especially with respect to productivity. For a specific example: I use map() frequently with a use() clause or some other means of passing immutable variables to the inner scope. I have done the work of building that dependency graph by hand. But I should be able to use a mundane foreach() or even a dreaded for() loop, have the compiler examine my scope and see that I'm using my variables in an immutable fashion, and generate functional code from my imperative code. What I am getting at is that in the olden days we used synchronous macros do a series of tasks and even though it was mediocre at best, it gave tremendous leverage to the developer. Today the amount of overhead required to map-reduce things or chain promises and carry the mental baggage of every timeout and failure mode is simply untenable for the human brain beyond a certain complexity. What we really need is to be able to read and write code imperatively but have it executed functionally, with every side effect presented for us. I realize there is a lot of contradiction in what I just said but as far as I can tell, complexity has only increased in my lifetime while productivity has largely slipped. Shifting more and more of the burden to developer proficiency is just exactly the wrong thing to do. I want more from a typical computer today that is 1000 times faster than the ones I grew up on. |
I think you've got this exactly backwards. Functional programming lets you think at a higher level of abstraction (data flow) than imperative programming (control flow). The compiler then applies elbow grease to translate your high-level data flow transformations into low-level control flow constructs.
Let's translate your statement back a generation and see how it sounds: "I think the move towards structured programming, and putting the onus on developers to do the mental elbow grease of converting what are largely assembly-level tasks (branch, copy, add a value to a register) into structured code (if, while, for) has done a great disservice to software engineering, especially with respect to productivity."
Hopefully you can understand how silly that seems to a modern programmer.