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by voidpointer
3455 days ago
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Not sure how this is designed in this game, but if you want to make the game only show a certain portion of the map to clients at a given time, you need to make sure that things that the player should not see are never sent to the client. Otherwise, you are always opening the system up for this sort of "cheating". With the game being open-source, it is easier to do but also with closed-source games, this is what things like "wallhacks" etc are based off: making information that is available to the client visible to the user. |
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