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by Pfhreak
3468 days ago
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I don't understand the intent here. What am I building that's a browser VR experience? That's as foreign to me as saying a browser cooking experience. Those are words, but I just don't understand how they'd operate together in a way that would be enjoyable and easy to use. |
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Being able to watch a 360 degree video in the browser. Optionally hit a button and put on a headset and use head tracking to look instead of click+drag.
Playing VR games using something like daydream, oculus, etc... All within the browser.
The idea being it keeps the same cross-platform, cross-device, cross-"viewer" (VR headset, phone screen, computer screen, KB+mouse, touchscreen, etc...) that the web is built on.
You probably won't be making the next AAA title in the browser just yet, but it's more than capable of games, videos, and other VR "experiences".