The gist of it is that each version gets distributed to various channels of pre-production and production. Once locked, each page has its number and if the page changes, it stays in (!), but new one is added according to certain rules. In a way it's like a commit history printed out, but isn't. It's weird, but it works.
Looks like screenplays are heavily afflicted by a cult of doing it the hard way. Computer programmers have moved beyond punched cards and manual line numbering, but Hollywood is still pointlessly (proudly?) stuck in the typewriter era.
Nothing in that article supports the assertion that screenplays have a different concept of versioning than software developers. Screenwriters just have a different preferred format for displaying diffs, a different convention for version numbering (but that's completely irrelevant to a tool like git), and a paper-saving way of handling insertions and removals, when printing out on paper (again, irrelevant to git).
Advice like "If it's only one or two words that are different, consider just whiting out the existing script and writing it in, rather than reinventing the wheel and generating a new color." makes it very clear that this industry hasn't even tried to use technology to make these problems go away.
I wonder how long until this whole system gets replaced by tablets that always automatically show the latest revision, without requiring the use of esoteric paper colors.
I agree that it's stuck in ye 100 old way of doing things. New things are tried out constantly though. Scripties are on tablets these days with fancy tools and everything. DIT, new cutting-edge cameras and tools are first introduced here. Trouble is with screenplays still.
Screenplay is a tool, a blueprint that serves various departments throughout pre-production, production and post-production. That blueprint is also in flux as others are using it. I guess, well I believe one could modernise the whole screenplay pipeline. Trouble is you would have to make a significant advance in order for people to start using it. Every dept. except acting/blocking could start using new system(s) right away. Acting and blocking would still prefer paper.
Take into consideration that it's easy to criticise a system as an outsider. You would have to witness first-hand an organised chaos that film and/or TV production is in order to appreciate every single idiosyncrasy (at a first glance) that makes it all work.
Prime example are cameras. Usually people (who are for the first time on a set) ask about camera. Why this camera, why not that, etc. It works and doesn't stop the production train. If you can avoid slowing down anything on set (or before or after) and THEN introduce significant benefits, people will listen and welcome you immediately. This is an industry that takes in new technologies all the time, no hesitation. Provided they bring significant boost to productivity.
> Take into consideration that it's easy to criticise a system as an outsider. You would have to witness first-hand an organised chaos that film and/or TV production is in order to appreciate every single idiosyncrasy (at a first glance) that makes it all work.
I think this can't be overemphasized. I got into the movie business from software and was astounded by all of the quirks in the process that seemed to me to be fundamental inefficiencies. I was fairly certain that I could quite easily reinvent the process to make it smooth, efficient, and pleasurable.
Now, having been in the business for 14 years or so, almost all of it makes sense, and my arrogance in regard to their process is embarrassing at best. There are still a handful of quirks that don't make a ton of sense (even the property department will acknowledge that the only reason they handle cast chairs is because it's tradition), but generally speaking there is a good reason for everything being done the way it's done and it was a tough lesson that made it that way.
I also think it's important to remember that this is a 100 year old industry, and it's not an engineered process, it's an emergent process.
Just as an aside, the first time you have a week worth of wet work scheduled on a movie that's shooting so far out in the sticks that you have to have a satphone for set to communicate with basecamp, a lot of the reticence to adopt technologies that aren't completely bulletproof makes a lot more sense.
One really has to witness the production. Pre and post are different beasts.
I just came off a shoot last week where we had an extremely tight schedule and I was directing and DP-ing (small shoot of 5 days, but with full everything - gear, people, sets..). I had a great plan to shoot some things on RED and most on Alexa cameras. I had both at hand. I did that, but during the one of the setups where I wanted to use the RED, camera was starting to weird out on me. I had to play tetris and get past level three on its small screen in order to get to the menu I wanted in order to set something up, and then it was showing one thing while idling and other while shooting. Not even my ACs knew what's up and I ditched the camera in favour of Alexa right then and there. People started to wait on me on set. That's a big no-no, since overtimes and everything stands still. Otherwise a fine camera, but set was being held up. I did a few setups with it that were great and all, but from now on I will avoid RED just because of that experience. Maybe on more lax productions I will consider it again. That's how these practices are forged. When 30+ expensive people are waiting for you, while you're tight on time. That's how everything in this business evolved.
Yeah, tell me about it. I can recall one shoot where we started using our medic's ice packs to cool down the REDs (shooting in death valley) and another movie we shot in 3d with two REDs timecode synced with a prism system. I'll let you guess how much fun it was to keep 4 REDs working at one time and properly synced.
I hate to say it, but it's not surprising given someone like Jim Jannard came along and said "This business is backwards! I can fix this!" without completely understanding the requirements. Move fast and break shit doesn't work for every industry.
That's very kind of you to say, and after this project is finished, I might even get around to it. Procrastination willing, maybe even sooner.
The takeaway at the end of the day for me is that my idea of efficiency is built around conditional repeatability. However, the fundamental drive of art is to create a unique experience. For obvious reasons, these two goals run a bit counter to each other. There are absolutely repeatable elements, otherwise we wouldn't be able to relate to media (or each other, for that matter). But by the very nature of the requirement of uniqueness, there is no one size fits all. When the syntax is the program, it tends to exclude all but the most basic and robust standardization.
> Screenplay is a tool, a blueprint that serves various departments throughout pre-production, production and post-production. That blueprint is also in flux as others are using it. I guess, well I believe one could modernise the whole screenplay pipeline. Trouble is you would have to make a significant advance in order for people to start using it. Every dept. except acting/blocking could start using new system(s) right away. Acting and blocking would still prefer paper.
I think the key insight that's missing is that the content of the screenplay is separate from the presentation. It sounds like there's no reason why a screenplay couldn't be edited as plain text in a font more readable than Courier with changes tracked by an off the shelf version control system. The editor shouldn't have to pay heed to concerns of pagination or paper coloring or version numbering, because all of that can be rather trivially automated by inspecting the version history and rendering a printable PDF as needed. Some actors may prefer looking at an archaic presentation of the information, but that requirement doesn't need to influence how anybody else interacts with the information.
Regarding font - Courier 12pt is standard monospace used. People have (and do, but not often) use different monotypes. Using a monotype with certain margins and along with several other rules yields you a consistent overview of the script where the result of using all of that is approximately 1 minute of screen time per one page of script. That's why it's used. Non-mono font wouldn't yield same results.
Further on, people do not interact with scripts on paper anymore. You do print yourself a copy if you prefer to read it like that. Also, actors (and some people on set) do have a physical copies due to the nature of table reads (I've seen tablets on table reads), and blocking (moving around the set with script in hand, rehearsing).
In reality, no one has to even think about it. Reason is because there is one (or select few) producer and multiple consumers of the script. One persons job is to make sure everyone has the latest revision that they base their work on and that's it. It would be an issue if everyone had commit rights, but they don't. They just checkout latest commit and have the person that checks it out for them! Sounds dire, but is actually painless.
> Regarding font - Courier 12pt is standard monospace used. People have (and do, but not often) use different monotypes. Using a monotype with certain margins and along with several other rules yields you a consistent overview of the script where the result of using all of that is approximately 1 minute of screen time per one page of script. That's why it's used. Non-mono font wouldn't yield same results.
I'm certain that an automated word count could easily provide a more accurate heuristic and free up the graphical presentation to be more readable. This heuristic is exactly the kind of narrow-minded unwillingness to consider modern solutions that is so appalling. And the conventions were obviously not constructed for this purpose; they're relics of long-gone technological limitations and the 1 minute per page rule of thumb was probably not formulated based on a thorough measurement.
I'm incredibly confused at calling courier not a suitable font for reading. Screenplays are meant to be read and understood quickly and the monospace font allows for that more easily than any other font. In fact. Courier has been the staple of editors in publishing houses anywhere from short stories to epic novels. Times New Roman is getting to the levels of "acceptable" but that's mostly all that is allowed or else you're unprofessional and don't understand the industry.
>Nothing in that article supports the assertion that screenplays have a different concept of versioning than software developers. Screenwriters just have a different preferred format for displaying diffs, a different convention for version numbering (but that's completely irrelevant to a tool like git), and a paper-saving way of handling insertions and removals, when printing out on paper (again, irrelevant to git).
So they have absolutely no use for Git, except as a lower-level versioning engine in the backend, with all the actual results and presentation layer reformatted into screenplay-specific views. So why should they care for Git specifically over any other engine that provides the latter out of the box?
> So why should they care for Git specifically over any other engine that provides the latter out of the box?
Is that question actually meant for me? I made no suggestion that git should be used to replace any existing software in the screenwriting profession. I merely used it as a canonical example of a software development version control system, to refute the statement that "It's not versioning like you would find in software development." There's nothing fundamentally different about the revision tracking done for screenplays than for software; git's inadequacies for the task aren't in the core functionality but in the window dressings, which most software developers also complain about.
> I wonder how long until this whole system gets replaced by tablets that always automatically show the latest revision, without requiring the use of esoteric paper colors.
Do they also not run out of batteries when you're filming in the middle of a desert at night?
But the flashlights or other light sources needed for the posited filming in the middle of a desert at night do need batteries every bit as much as a tablet would.
That is an amazing link, thank you. I particularly like the very specific sequence of paper colors used to indicate the revision number, followed by a note that because everyone needs to use white paper for practical reasons, they just print the color name at the top.
There's a bunch of things like that in production! Most, if not all, were learned the hard way.
For example, camera cards and offloading them into a computer. There's a specific sequence which reveals where people got burned on each step.
This is what you do with Alexa for example. You get an unlocked card from assistant which you put into the camera. You go to either quick erase or full erase (format) on camera and then you have to press two buttons simultaneously on camera to OK the erase, like launching nukes. Then you get some red gaffer tape and write down the cards number (A016 for example) and tape it OVER the flapping gate cover of the card on the camera. Once you're done with the card, it's full or whatever, you take it out, lock the writing lock on it, put it in its plastic sleeve and tape shut that sleeve with that piece of red tape with number on it. If no sleeve, tape goes over the card. Then you give the card to your assistant or DIT or whoever is in charge of offloading on your set. He offloads the card, removes the tape, releases the lock and gives it back to you as ready to use. There are multiple cards like that in circulation at any given time.
The gist of it is that each version gets distributed to various channels of pre-production and production. Once locked, each page has its number and if the page changes, it stays in (!), but new one is added according to certain rules. In a way it's like a commit history printed out, but isn't. It's weird, but it works.