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by RossBencina
3493 days ago
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I'm not familiar with the SteamVR tracking modules that you linked, however from the link: > The CM1 contains all the circuitry necessary to convert SteamVR Tracking base station infrared light into a digital output that encodes the angle of the sensor from the base station. That implies that it's not a full location tracking solution by itself (angle only). The data sheet[0] doesn't seem to shed any further (ahem) light. Maybe I'm wrong. And I'm certainly interested in learning more. Do you have more details on the SteamVR tracking system? [0] https://www.triadsemi.com/download/16501/ |
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What you are getting in this chip is all of the work Valve and Triad have done in improving the accuracy of that envelope signal. Essentially, the accuracy in the timing of that signal == the accuracy of the position. There's a really good talk from Steam Dev Days[1] (that I was fortunate enough to attend) that gives a good overview of all the work that has gone into SteamVR tracking.
[0] https://www.triadsemi.com/download/16617/
[1] https://www.youtube.com/watch?v=m3wKLZHH_dM