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by RobertLong
3496 days ago
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Correct, it's only going to give you a signal "upon incident light from an IR source once the threshold level for light intensity has been exceeded"[0]. What you are getting in this chip is all of the work Valve and Triad have done in improving the accuracy of that envelope signal. Essentially, the accuracy in the timing of that signal == the accuracy of the position. There's a really good talk from Steam Dev Days[1] (that I was fortunate enough to attend) that gives a good overview of all the work that has gone into SteamVR tracking. [0] https://www.triadsemi.com/download/16617/ [1] https://www.youtube.com/watch?v=m3wKLZHH_dM |
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