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by Svenstaro
3491 days ago
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I'm currently working on a real time path tracer for games. It's pretty neat what a simulation of physically-based lighting enables you to do in terms of lighting and visual phenomena. Needs fast hardware but we're getting there! It's implemented in Vulkan and Rust. |
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I'm very interested in seeing how Rust evolves as a video game design language. It's certainly shaping up as a language for building servers.