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by ibsulon 5912 days ago
This assumes that a non-apple compiler will yield an inferior result. Unity3D is one example to the contrary. ActionScript may or may not be another, but efficiency is our secret sauce as developers. It is our inherent value.
1 comments

I'm pretty certain that ActionScript is not an example to the contrary, and I'm fairly fond of it as a programming language.

I'd go so far as to suggest that the majority of the non-Apple tools that people are proposing to use instead of Objective-C will produce an inferior result, and that's why Apple is clamping down on them.

(BTW, love the kneejerk downvoting in this subthread, keep em coming.)

Do you believe that Electronic Arts would use LUA if it produced an inferior result? Do you think it would harm their efficiency and portability if they weren't mystically "excepted" from the policy?
Firstly, that's a call to authority argument, so automatically suspect. Secondly you don't present any evidence that EA uses Lua on the iPhone or that it receives an exemption from Apple to do so.