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by sfifs 3601 days ago
Sure.

But then folks like you need to be willing to pay the game developer whatever it costs them to hire an engineering bench to maintain a linux port - ideally with significantly higher profitability than the windows version to make it worth the effort.

2 comments

> But then folks like you need to be willing to pay the game developer whatever it costs them to hire an engineering bench to maintain a linux port - ideally with significantly higher profitability than the windows version to make it worth the effort.

I've no problem paying for Linux games. At one point I spent quite a bit on Humble Bundles (before they got boring), and I always paid twice what the averages for Windows & (then) OS X were.

A Humble Bundle is a last-ditch effort to sell an old game -- appealing to hoarders for the company to gain some publicity (as some just give all to chaity). The last "2K" bundle had $360 worth of games -- for $8.97 and only a small proportion of that comes back to the company.

If you want to support Linux as a platform, I recommend you donate at higher e.g. $50 or $100 tiers to Kickstarter projects that have Linux stretch goals and be vocal about your donation.

Paying 5% of the sale price years after the game has come out doesn't strike me like fruitful.

> But then folks like you need to be willing to pay the game developer whatever it costs them to hire an engineering bench to maintain a linux port

Many Linux users do. Especially with backing crowdfunded games which pledge Linux support.