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by wtbob
3606 days ago
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> But then folks like you need to be willing to pay the game developer whatever it costs them to hire an engineering bench to maintain a linux port - ideally with significantly higher profitability than the windows version to make it worth the effort. I've no problem paying for Linux games. At one point I spent quite a bit on Humble Bundles (before they got boring), and I always paid twice what the averages for Windows & (then) OS X were. |
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If you want to support Linux as a platform, I recommend you donate at higher e.g. $50 or $100 tiers to Kickstarter projects that have Linux stretch goals and be vocal about your donation.
Paying 5% of the sale price years after the game has come out doesn't strike me like fruitful.