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by KaoruAoiShiho
3610 days ago
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Hardware is commoditized but brands are not. Anyone can make handbags but only some can sell them for $5000. Oculus has potential to be as profitable as Apple if they absolutely nail the execution and the experience. But it remains to the be seen if the Rift is an iphone or a newton. Being tethered to a high end gaming pc "dooms" it to be a niche product. How soon can Oculus either ally with a console or make a console? |
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Facebook is much more akin to Google than to Apple because Facebook & Google's primary business is the same - advertising.
And if you're an advertising business your primary objective is driving more eyeballs / more users.
Google's first VR solution demonstrates this - they GIVE it away via Cardboard.
Just look at how Facebook approaches the GearVR initiative - I can't imagine they're making much of a licensing premium but it's dramatically increasing their footprint to be the premier VR solution of Samsung phones (1)
Which is where I come back to why bother with the hardware side as a serious business at all?
Even if I argue that the Oculus Rift is just a red herring to push the medium forward on the hardware side I lose the thread because they seem to be playing such hard defense on the hardware side w/the "app" store . . .
Just release FB Social VR already and win the game, stop damaging your brand w/consumers and developers . . .
(1) http://fortune.com/2016/05/11/oculus-samsung-gear-1-million-...