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by psydk
3627 days ago
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My question will probably sound naïve because of my lack of knowledge of the Macintosh, but Macintosh hardware nowadays seems to be the same than PCs. So what prevent Intel, AMD or nVidia to propose a driver for this platform in the same way they do it for Linux and Windows? Is there a legal reason? A technical reason? |
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Or maybe they're just focusing on the Metal -implementation, and iOS more specifically.
Currently the OpenGL stack is years behind on OS X compared to Windows or Linux, Os X supports only version 4.1 (released in 2010) with some 4.2 extensions thrown in.
I've yet to come across a good reason. If somebody knows, would be nice to know also.