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by perplexes
3640 days ago
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This is wonderful. I read the whole series in one sitting. It actually made video codecs feel way more approachable, rather than some patented black box magic I'll never understand. It also reminded me of a recent article talking about how you can break audio codecs by guessing which quantizer was used by the packet, then using it in reverse to produce speech! Which I suppose is obvious in retrospect, that lossy codecs are trying to compress data by making it perceptually similar, whatever the domain. I also appreciated the ties to video game networking. Gaffer on Games has had a long-running series on designing multiplayer networking protocols with UDP and you two approach bit-shaving very similarly (unsurprisingly I suppose - it's a very specific process with its own tools). Anyway, thank you! I learned a lot. |
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