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by bengarney 3641 days ago
It was a blast to write. Glenn is a smart guy with some great content around game networking. There are good ways to do networking for games and other real-time applications and TCP isn't really one of them.
2 comments

Yup, if your data is time-sensitive and newer data preempts older TCP is almost always the wrong protocol to use.
What are your thoughts on ENet?
Good not great.
Anything better than ENet I could investigate?
Gaffer on Games, OpenTNL are good places to look.
I've had satisfying results with ENet. Would love to hear about similar C and light alternatives and/or why ENet is not great.