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by wpietri
3641 days ago
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I share his skepticism of VR as a major business. At this point we have a 150-year history of people being wowed by 3D and mistaking novelty for utility. That includes the Brewster stereoscope in the 1850s; the early 1940s wave that gave us the ViewMaster; the anaglyph 3D movies from the 50s to the 80s; the first VR wave of the 90s; and the 3D movie and TV boom/bust of the last decade. These all had significant excitement and commercial success. The Brewster stereoscope was introduced to great fanfare at the Victorian Exhibition of 1850. It eventually sold 250,000 units. The ViewMaster has sold millions of viewers and 1.5 billion reels. (In WWII, the US military even bought 100k viewers for training.) All of these products are now marginal or extinct. Novelty aside, none of them is much better than the 2D alternative. I'm not saying VR will never work. But I am saying that anybody inclined to make a big financial bet on VR should think very hard about this history. Generations of smart entrepreneurs and their customers have mistaken 3D's cool factor for lasting utility. In the end, everybody has gotten bored, shrugged, and gone back to 2D. This is true even when, as with 3D movies, the hassle is as small as putting on a pair of glasses, something millions of people otherwise do daily. |
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You might want to check out this thread to get some idea: https://news.ycombinator.com/item?id=12046398