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by levesque
3650 days ago
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I think the locomotion issues will be the end of this round of VR. Teleporting around the virtual space is not immersive by any means. Direct movement (e.g. with a joystick) with current head mounted displays automatically results in motion sickness for the majority of users. No solution in sight, as far as I know. |
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And we're not talking about being pitched over, puking your guts out, either. It's a mild discomfort that only persists if the user tries to push through it.
Locomotion is both difficult and overrated. I don't know how many people are going to want to physically run for cover in shooter game. Some will, for sure, but I expect new genres of games to become much more popular.
There is also a huge segment of non-game usage that I expect to be the dominant use case for the tech. VR telepresence blows the pants off of Skype, even with cartoon avatars.