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by sleepychu 3661 days ago
Man, if only we could come up with a good "fun to play" metric for board games, I'd love to play a board game that were produced by a genetic algorithm.
2 comments

You should probably check out the "Evolutionary Game Design" book, which does exactly that. The resulting game, Yavalath, was actually published and is indeed quite nice.
See the history of https://boardgamegeek.com/boardgamefamily/13434/shibumi - rules designed in collaboration with AI & human designers.