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by padator
3683 days ago
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99% of the computer graphics you see on your screen everyday are made of simple lines, circles, curves, and text in 2D. 3D is useful mostly for games, movies, and CAD software. I don't understand this over focus on 3D. I think the latest edition of "Computer Graphics: principles and practice" does not even teach bresenham anymore. This seems wrong to me. |
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I really wish everyone would move toward something like this instead: http://w3.impa.br/~diego/projects/GanEtAl14/