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by forgottenpass
3706 days ago
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The Case for the PS4K reads a lot like the case that consoles are so desperate they're going to caniablize everything that distinguished them from PC. Consoles once represented predictability, stability and ease of use. Do they have much left beyond the set top form factor, 10 ft UI and a bit more flexibility on how often you're required to be online? I don't see this evolution of the console market as positive for consumers. But according to the article people will complain online about anything good or bad, so fuck them, right? Using your adult brain to ask if something is in the interest of consumers is not necessary when children online irk you. |
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I'd say console still have all of these properties. Also, some of these things like set-top form-factor should not be underestimated. Other important advantages are that the buying experience is much nicer (only 1 online store, or a disc), you can expect any game that runs to at least run well enough for a decent experience, every game is optimized for the control scheme that comes with the console, and initial cost of buying a console is a lower than a capable PC.
Really, the only downside is lower graphical fidelity, and lack of games that are not well suited for controller input.
I have a PS4 and a PC with Steam BPM hooked up to my TV, and while I enjoy both I still can't cease to be amazed by the abysmal experience playing some PC games, it really is hit & miss. Even though my PC far exceeds the system requirements of some games they still run like crap (screen tearing, framerate spikes/drops, crashes), they have poor to no controller support, tiny fonts that are unreadable from the couch, they like to pop up mouse-only launchers, popups, updaters, whatever.
PC gaming can be great but let's not pretend any of the advantages of consoles are suddenly lost because they will have mid-cycle HW upgrades (which I personally think are a great thing, if executed well).