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by pandaman
3739 days ago
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Some might, but it's not a common business model. Most game studios work for publishers and they sell the game continuously in form of milestones. Even a studio owned by publisher has to continuously deliver or it will be shut down. Twitter, which I am comparing to, just gets money on the promise of the future profits. Correct me if I am wrong, but I don't believe it has any software deliverables it has to meet every quarter in order to make payroll. |
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Unless you're in the habit of delivering RC-quality milestones (which is afaik unheard of in AAA development), the marginal value of a milestone is negative right up until the last one.