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by bryanlarsen
3769 days ago
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Lots of historical precedence. The first few generations of 3D cards used to more than double in performance every generation. They'd get a process node bump, an architectural bump, a DRAM bandwidth bump and they'd often be bigger than previous generations. |
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True, initial first few generations were sometimes progressing fast, but only because architecture was clunky and everybody was just exploring new realm of chip & API design.
So, any outrageous 10x performance jumps in this industry IN LAST 15 YEARS? :)