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by saiya-jin
3768 days ago
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You are not correct, there was NEVER 10x jump (apart from software render of same scene vs 3dfx one, which is not apples to apples). True, initial first few generations were sometimes progressing fast, but only because architecture was clunky and everybody was just exploring new realm of chip & API design. So, any outrageous 10x performance jumps in this industry IN LAST 15 YEARS? :) |
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