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by cwalcott 5975 days ago
It seems like marketing would still be an issue though. Even to make $1/day, someone has to find your software. If you're not marketing through a blog or Twitter, that leaves advertising. So now in addition to writing good ads, you need to make sure each project is making more than you're spending on advertising, which is a lot of work on its own.
2 comments

Actually, it's not. If you have to move 1000 copies of software in a month, then you need to market. If you want to move 1 copy a month, list it on download.com and you will move 1 copy. That's the beauty of the system - it minimises the need for marketing and instead ups the project count to make up for the loss there.

You are basically moving resources from one thing (marketing, promotion) into another (designing generic software, finding new ideas, writing software very fast). The second options are easy for software developers to do compared to marketing.

If you write software to move 1 copy per month then you'll be writing software to move 25 copies during the lifetime of that version. It'd be very hard to even support your users.
I wrote a script sometime ago, which sells about 4 copies a month for $25 each. The only way I marketed was by adding it to directories such as HotScripts. That will you give you some traffic if you're providing a solution in a field that's not highly competitive (a niche). You could try that.