|
|
|
|
|
by pjmlp
3878 days ago
|
|
My whole point was to say how the industry works and that professional game developers, important word here professional not indie, don't care one little second about the point of view you are expressing. I do not intend to demonstrate that something, whatever it might be, magically comes for free. |
|
You made several mistakes in that statement.
1. You claimed that only publisher funded developers are professionals, while those who are self funded or backed by other means (like investors or crowdfunding), i.e. independent (=indie) developers are not professionals. That's an insult to many truly professional people. There is no dependency on publisher funding to be a professional.
2. You assumed that publisher funded production doesn't care about this issue. Do you think they don't have to balance their budgets? Just because they are publisher funded doesn't mean they have infinite resources and doesn't mean that those publishers are happy about extra costs.
I.e. everyone cares about it and nobody normal likes it. The only ones who like lock-in are those crooked vendors who push it on everyone else. Also, if someone doesn't care about the industry progressing - they can't be called professionals.