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by JoshTriplett
3958 days ago
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Interestingly, despite the mention of the theoretical perfect score (1,265,000), I've never actually seen the calculation for that. I've also never seen a TAS of Donkey Kong aiming for score; if that perfect score is actually achievable, it should be possible to construct a TAS that does so. |
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Seemingly, you would still need several TAS-tries because of the RNG, right? (Unless you can rewind and the 'random' is calculated as a function of something separate from the running instance of the game.)