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by MrJagil
3971 days ago
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"a random number generator determines the value of many of the prizes you encounter and the path some of the obstacles take." Seemingly, you would still need several TAS-tries because of the RNG, right? (Unless you can rewind and the 'random' is calculated as a function of something separate from the running instance of the game.) |
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During this year's SGDQ's TAS block they had a TAS of a Sonic game that used exactly this technique: the bot waited at the title screen the exact amount of frames to manipulate the seed of the game's RNG.
Perhaps a similar mechanism can be used for DK.