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by mattpharr
3976 days ago
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> neither out of core tracing and sorting rays are feats of engineering Presumably this statement based on your having shipped a production renderer that does these things? > It has actually been done many times in both academics and commercial renderers from at least a decade ago Academics, yes. Commercial--citation please? The only one I'm aware of is Weta's PantaRay, which is from only ~5 years ago (https://research.nvidia.com/publication/pantaray-fast-ray-tr...). |
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I'm actually more surprised that you would think of sorting and batching of rays as a feat of engineering, I can't imagine it seems all that difficult to you after all your experience.