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by lpedrosa 3972 days ago
This is pretty cool. Any plans for releasing a blog post about building the game, or even the source?
1 comments

Not really an answer but the creator of agar.io described succinctly his stack : server in C++ with libuv for the networking.
The stack used is on the about (http://vanar.io/static/1fc701fd042fb05f82ea26624089a4ffdd2f3...):

- NodeJS for web server - C++ for game server - Redis for data storage - Nginx + Varnish for caching and routing - Websockets for client <-> server communication - UglifyJS for source code compression - Planet icons designed by Freepik (http://www.freepik.com)