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by pikzen
3979 days ago
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> it created a text-based record of all objects and their movements on the screen, Also known as what every single ID Engine / GoldSource / Source[1] / Unreal Engine / many more engines do for records and replays, except they do it in a binary format. It's not exactly a novel idea. https://developer.valvesoftware.com/wiki/DEM_Format |
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True. But:
1) It isn't exactly trivial.
2) Someone who didn't play games in the 1990s, and doesn't like RTS games may very well actually have never played a game with demo recording and playback.
3) Hell, I was unaware that either Source or recent versions of Unreal Engine were capable of demo recording, and I've played the shit out of lots of games that use both engines.