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by dvirsky
3973 days ago
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I was part of a team that designed and implemented a P2P UDP based video streaming protocol, that receives chunks of a stream simultaneously from up to hundreds of peers. It wasn't a "big problem" per se - I worked on seemingly harder problems before and since - but this one was really hard to get right, it was a very non deterministic beast that was extremely hard to test. I remember lots of times that I secretly felt like we would never get this thing working as well as we wanted, but in the end we did. I left this company long ago but they appear to be going strong still. http://www.giraffic.com/ . I'm sure they improved on that work a lot since then. |
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