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by TylerJay
3979 days ago
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> The reality of an agency model is that to scale revenue you have to hire more worker bees. And the worst part is, it scales linearly \cue groans\. Funny how in business, that's terrible (it's literally the worst it could possibly be to have a potentially profitable business), but with algorithms, it's the holy grail. Interesting point BTW about reduction in quality of workers over time. (Like the pretentious-but-true saying "A-players hire other A-players. B-players hire C-players, and C-players hire losers") I've noticed the same trend though in product-centered businesses where I've worked. Unfortunately, I feel like the fact that the amount of work to be done doesn't scale linearly with revenues actually exacerbates the subsequent-employee-quality-decline-problem because even if the new guys are less... good, the company is still making more money so nobody except the coworkers and managers of these people (who actually have to work with them on a daily basis) even cares. It's probably not a problem at places like Google and Facebook, but it was kinda heartbreaking to watch my super-talented and motivated dozen-person startup team become something completely different because we were growing so fast and were told to spend money and hire like crazy after taking an investment round. |
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Really enjoyed thinking about your point that revenue outpacing effort enables employee quality decline. Maybe a way to force employee quality on a company would be to continually take on enough work (new/side projects, say, sort of like we see with AWS) such that the company will only survive if employees are good quality.