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by WalterBright
3984 days ago
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I have never heard any stereo remotely duplicate the sound of hearing, say, a violin acoustically live. I don't think the difference is a higher effective bit rate. There's something else going on. Maybe it's the shape of our ears. If someone wants to revolutionize music reproduction, how about solving this problem? |
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So taking a violin sound and then playing it out of a speaker, you're playing into a totally different environment and it's going to sound different. If you've also captured the sound of the environment in which the violin was played, you're then also playing THOSE sounds into a different environment. The reverb still gets affected by the environment your speakers are in.
I think the closest you can get is binaural recordings done with mics worn on your own ears and then played back using suitable headphones.
Even that still doesn't cover the tactile dimension of sound (think about the feeling you get when bass goes through large stage monitors). There are products that try and reproduce this - I haven't tried any of them but would be eager to, as I primarily listen to music with headphones.
Nor does it cover spatialization properly either - without some form of processing, the sound source won't stay in position when you move your head.
A bit off-topic, but the more I think along these lines, the more I imagine the ideal music delivery medium being dry multitrack recordings with mixing and reverb supplied as metadata that's then applied with real-time audio processing. That'd be pretty wild!