| > Page 50: Hey, that's how you're supposed to use heatshrink! Wow, I've been doing it wrong for years. How did you get it to stay if you didn't do the ends first? > Page 62: Mildly surprised that they don't want crimped connections soldered, but I suppose that compromises flexibility, and shouldn't add all that much strength if they're properly crimped. Soldering a crimp really only helps if you've done a poor job of crimping; but it's relatively easy to inspect a crimp. If you solder, you could cause a previously excellent crimped join to be not so great, and it may be hard to see if the crimp opened a bit due to heat, or other things. > Page 76: Wow, had never heard of "connector saver" jumpers before. Sounds bananas, but I suppose if you're going to test everything ten times for every launch, it's mostly reasonable. I've seen these in stores for ISA/PCI slots; since all connectors have a limited number of mating cycles, it makes sense to use them to reduce the number of cycles used by testing, since you can't easily go and re-seat your connectors once you've launched the thing. |
Solder joints are also more likely to crack and fail than crimped joints due to vibration. You solder as little as possible in air and space craft.