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by tdicola
3992 days ago
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This looks really cool, in particular the telemetry packet is a nice idea for transmitting sensor data with BLE broadcast packets. Using that you can 'passively' read many nearby sensors without having to connect to them. I've had some similar ideas and played around with doing similar things using a nRF51822 (like a BLE radio + little cortex M0 chip) but ran into a ton of trouble with the BLE API's of various operating systems (like CoreBluetooth on OSX and bluez 5.3 on Linux). In particular most BLE implementations like CoreBluetooth and bluez have a lot of caching and assume that a device's broadcast & advertisement data rarely changes. This causes a ton of trouble when you put frequently changing data in broadcast packets since you can easily get stale or cached data instead of the most recent broadcast. I'd love to know if the Eddystone developers ran into similar issues with their telemetry packets and had any workarounds. |
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> Duplicate advertising reports are not required to be sent to the Host. A duplicate advertising report is an advertising report for the same device address while the Link Layer stays in the Scanning State. The advertising data may change; advertising data or scan response data is not considered significant when determining duplicate advertising reports.
Advertising really is designed to advertise the presence of a device. It isn't for putting data in - for that you should connect to the device.