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michaelx386
3987 days ago
I love this ballast file idea. It reminds me of a programming story by Noel Llopis[0] where a game developer was working with a strict memory limit and placed
static char buffer[1024
*
1024
*
2];
in the code as an insurance policy[1]:
[0]
http://gamesfromwithin.com
[1]
http://www.dodgycoder.net/2012/02/coding-tricks-of-game-deve...