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by lesingerouge
3992 days ago
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While the technical achievements are impressive, I am not convinced how "playable" this game will be in the end.
Almost all the games in existence have at least 2 core elements: story and character purpose.
I have not seen evidence of either in this game (no, "space exploration" is not exactly a purpose).
A great addition to this graphical engine would be a scripting engine that would allow independent writers to create their own quests and method to submit them to the players. |
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And after all that, the 3rd generated planet would need to take into account the story of the other other 2 planets and so on and so on.. (even if the planets don't interact, the missions still need variety)
I agree with your scripting idea, to extend upon it: they release the game with an editor, then a designer would go in and use the editor to pre-generate a set of planets to their liking, and then they could layer story, missions, characters etc on top. Sort of like a build your own Mass Effect.
There could even be wormholes joining all the player created universes together! Oh the possibilities...