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by coldtea
3992 days ago
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>No. Concepts? It's a way of saying "for your type T to use this template, T must inherit from X, or support these operations, or some other restriction". It lets you have a template that takes a type T, but not just any type T will do. For example, if you have a templated sort function, the restriction might be that T must have a < operator. Yeah, that would be Concepts. IIRC, C++ doesn't have them landed yet. >Now, in Go, you don't have generics. But you can have a sort function that takes a type (interface) that means "something that has a less-than function", and because of the way Go does OO, anything that has that function works. Yeah, you can have that. But the benefit of generics is that the "things that fit that function" are auto-generated. |
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I also believe that C++ doesn't have them yet.
> But the benefit of generics is that the "things that fit that function" are auto-generated.
But because of the way that Go interfaces are in essence duck typed, "things that fit that function" are also auto-generated, other than having to specify the interface that must be satisfied. To me, this seems like no more work than specifying the C++ concept. (Or am I still missing something?)