|
|
|
|
|
by wnkrshm
3994 days ago
|
|
Not personally - I've read about holographic films but they were rather for screen backlighting - you won't need that precision, I think. There are some advanced materials that are basically very advanced diffusers with a defined scattering distribution. But BEFs are dirt cheap and do a very good job for this, your run-of the mill backlighting setup for screens is a very simple, effective system. Also: Using two linear BEFs (rotated relative to each other at a right angle) is more efficient than one pyramidal film. The losses I mentioned are because of the light-recycling: You get lots more back reflections into the system - every ray that doesn't have the right exit angle gets reflected/refracted back into the system, the phosphor will absorb/re-emit/scatter, randomizing the ray's direction again and the ray 'retries' to get out of the system with a different angle. These processes naturally induce losses (non-radiative decay in the phosphor, Fresnel losses at one of the BEFs, no perfect reflection on the back mirror). Even if you only lose a fraction of a percent, you lose that fraction lots of times before a ray may make it out of the system. It adds up - still, the collimation is very good for such a simple system (i.e. slap two films for a few dollars per sqm over your emitting area) it should be very easy to test. Edit: You'll get the best collimation for 90°-angle prism films - there are other BEF types that'll smooth the angular distribution of the light recycling for wide viewing-angle displays. |
|