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by saidajigumi
3992 days ago
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Because here, in the post-industrial world, it's very hard to make a living from one-off works of craftsmanship. That didn't used to be the case, when that was the only way to get things made. It happens today, but the economics make it an unusual situation. The labor involved forces the per-unit prices to be stratospheric, vastly limiting the market. But we have an alternative: leverage digital technology's nigh-zero marginal costs and charge very reasonable prices to large numbers of people. The idea that because the marginal cost is zero that the cost should be zero is a horribly greedy devaluation of creative labor. So I'm all for new economic structures, but AFAICT no one's stepped up with a better way that's actually proven to allow creative folks to continue to make a living. (Or that even has a snowball's chance once tried outside of armchair philosophizing.) One last thought, since it's universally sizable corporations who control those digital distribution channels... do we REALLY want to cede even more power over content to these entities? If we just drop IP laws, that further enriches these corps at the cost of individual and/or small creators. That makes no sense to me whatsoever. |
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A good question, but I'm not sure. Those large corporations produce a lot of IP; maybe the small guy will benefit more than the big guy. Remember we're all stealing from and building on each other's IP. Imagine if all the proprietary software was open source, from OS X to Office to SunOS to SAS to Mathematica to Photoshop to AutoCAD to Google's search algorithms.
It would be a dream for many to be able to study, learn from, and reuse that code. It would be like the IP of the academic world, which generally is open and reusable by others.