Hacker News new | ask | show | jobs
by lillian-lemmer 4016 days ago
Don't worry, there will be the inevitable benchmarks, graphs, etc. :) Benchmarking is definitely an important component. The demo actually filled with animations (the water) and I have a color palette cycling animation generator which runs at tilesheet load, and just considering the way the system is built to use subsurfaces of a master tilesheet, and to use cached animations (so that tile x becomes animated when referred to), I don't think I'm too worried. So, so far so good! It runs on my computer pretty well: http://www.microcenter.com/product/429997/vivopc_vm40b_deskt...

I should really try making an absurdly detailed and animated, large map. :)

Thank you for some really awesome questions! I'd love it if you were to tinker with it yourself. :) I'm really glad you got a kick out of it. Thank you for your time and thoughtful questions.

EDIT: Oh, just to clear something up, you know that Pygame is a Python wrapper SDL plus some other low level libraries, right? http://www.pygame.org/wiki/about reads:

"Uses optimized C, and Assembly code for core functions. C code is often 10-20 times faster than python code, and assembly code can easily be 100x or more times faster than python code."