Cordova does indeed do this, and gives you access to iOS hardware APIs. This doesn't.
With this in mind, the reason I made it was for projects which don't require those things. There is no middleware here, just a very simple Xcode project with a couple of code modifications.
You can literally drop an existing web app into this and get going! :D
When I looked at Cordova it was a complete mess and pain to deal with. The docs where confusing and out of date. I just needed a simple x-code project, not a kitchen sink that was installed in the attic for some reason.
This has always been pretty straightforward to me, it's a bit of an extra pain to debug iOS development on a non-OSX machine, but that's true of the parent link, too.
What's been a complete mess to deal with for you? And how long ago did you last use Cordova?
We tried to do that with our Cordova project and it wasn't this straightforward at all - we weren't even accessing the hardware. Some main points are behaviors when opening URLs, a completely unresponsive canvas, and slow rendering on the canvas.
With this in mind, the reason I made it was for projects which don't require those things. There is no middleware here, just a very simple Xcode project with a couple of code modifications.
You can literally drop an existing web app into this and get going! :D