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by grrowl
4019 days ago
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Steam has cultivated a culture of paying for games, because it's easier than pirating, which is easier than buying physical copies. Given their success, I don't think they need to change anything, especially if it makes anything harder for the end-user; plus its bedrock is smaller, more indie titles who can't afford to implement DRM anyway — so the platform treats them very well. * http://www.reddit.com/r/Steam/comments/1j4lj3/how_doesdid_st... |
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