|
|
|
|
|
by andrewmcwatters
4032 days ago
|
|
Grid is suppose to be a lightweight engine solution on top of LÖVE as it's framework. I feel that Unity is comparable to UE4 as far as 2D games go: overkill. LÖVE doesn't solve any boilerplate issues for you, and you end up reinventing the wheel. A few of us from the Valve development community, EA, and Blizzard wrote this as a side project. http://www.andrewmcwatters.com/grid/
https://github.com/Planimeter/grid-sdk |
|
Does it support cross-platform releases to consoles, mobile, and PCs?